Game Developer and 3D Artist, with expertise in Environment Art.
These projects were made almost entirely by myself during my free time or as part of my academic journey. Being a Jack-of-all-trades allowed me to sharpen my overall skills at games production.
Working and experimenting a lot of tools and art styles, my experience goes from game design, level design and creating optimized assets to engine implementation. Considering performance at each stage of the process.
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